Wikimedia Commons has media related to mahjong. Like the rules, there is a generalized system of scoring, based on the method of winning and the winning hand, from which Chinese and Japanese base their roots. There are two different sets of Honors tiles:
Scoring in Mahjonga game for four players that originated in Chinainvolves the players obtaining points for their hand of tiles, then paying each other based on the differences in their score and who obtained mahjong won the hand. The points are given a monetary value agreed by the players. While the basic gameplay is more or less the same throughout mahjong, the greatest divergence between variations lies in the scoring systems.
Like the gameplay, there is a bahia roulette samana reviews system of scoring, based on the method of winning and the winning hand, from which Chinese and Japanese among notable systems base their roots.
American mahjong generally has greatly divergent scoring rules as well as greatly divergent gameplay rules. Because of the large differences between the various systems of scoring especially for Chinese variantsgroups of players will often need to agree on particular scoring rules before a game, in order to eliminate possible disputes during the game.
As with gameplay, many attempts have been made to create an international standard of scoring, but most are not widely accepted. Points are obtained for a hand by matching it against various criteria, with different criteria scoring different values. Criteria can include particular melds or other tiles held, how the winning hand was completed, possession of various special combinations, etc.
Some of these criteria may be subsets of other criteria for example, having a meld of one dragon versus having a meld of all of themand in these cases, only the criteria with the tighter requirements is scored. The points obtained may be translated into scores for each player using some typically exponential function.
When gambling with mahjong, these scores are typically directly translated into sums of money paid between players. The terminology of point differs from variation to variation. A common English term is doubleas the point-to-score translation is typically exponential with a base of 2.
This is gambling on the interner to be confused with the doubling applied to the basic point score in some variations. Points and score relate to two distinct concepts - based on the points obtained in a round, and other factors, players pay each other money. Chips or similar tokens can be used instead, or a score can simply be calculated. Each player begins the game with the same score. When settling up, in many cases only the winner is paid with the winner's gain being deducted from the three losers' scores that is, the losers pay the winner.
However, payment between players can be arranged in other ways. A common set of modifiers for which this article will call the standard payment variations include:. If playing with chips, there is no universal rule for the situation when a player runs out.
In some circles, the match is immediately aborted, with the player furthest ahead in score declared the winner, while in others, a player out of chips continues to play without risk of further losses. Alternatively, the loser may haken online roulette cash to buy back chips from the winners and the game continues.
The rules mentioned below are by no means exhaustive or common to every variation, but are common to many tile and tile variations. In the traditional Hong Kong scoring system, or the Cantonese scoring system, scoring tends to be low due to the low number of criteria used. The general scoring modifiers apply see abovewith the point translation function being a piecewise function: Because zero-point hands are common, players often play with the additional restriction that a winning hand must be of some point value, often anywhere between one and five points, with three being the most common.
Scoring in the Chinese Classical system,  from which the Babcock system is derived, proceeds as follows. When one player has won the hand by obtaining mahjong. The winner collects his total points from each of the three losers. The losers pay each other the difference in their points.
East pays or receives double amounts in his transactions. Various "Special Limit" hands exist which, if obtained which is unlikelygive the holder the maximum permitted amount the limit of points for his hand. Unlike Hong Kong scoring, Taiwanese scoring employs a linear relationship between tai points in the Taiwanese system and chips.
When a win occurs in Taiwanese Mahjong, the number of tai of the winning hand is multiplied by a factor and then added to a base score. The Taiwanese system follows a different payment procedure from the standard procedure mentioned earlier:. When the dealer is involved in either the winning or losing side online org uk games gamezone2 htm a hand, extra tai one plus twice the number of times the dealer has consecutively retained dealership are added to the dealer's winnings or losses.
In contrast, the scoring system used in the Shanghai variant is high, due to the diverse number of scoring criteria and inflated values for rarer hands such as the thirteen terminals. Because of the inflated point values, there is generally a minimum point value in the Shanghai variant. Singaporean scoring is similar to that of the Chinese Classical system, but accounts for the different set of tiles used therein.
Again, standard payment variations apply, although variants exist where the dealer must also pay and receive double. The Japanese scoring system is the system that is found in many Mahjong video games. In this variation, each player starts with a score anywhere between 20, and 30, which is typically represented by a series of bars resembling what color is 21 on a roulette wheel Chinese dominoesin four denominations: Should a gambling treatment run out of bars, the game immediately ends, with the player furthest ahead in score declared the winner.
A side effect of the Babcock scoring system in the s was that many players frequently sought after limit hands rather than hands of smaller value. Because of this, the common hands were eventually abandoned, and the only way one could win was to match a hand from a list of hands. Today, in the American variations, players use a card that define a small set of hands that are the only valid winning hands, with a point value given for each hand. This system is used by the two major governing bodies of Mahjong in the United Statesthe National Mah Jongg League and the American Mah-Jongg Associationwith new cards that define the valid winning hands homer glen video gambling annually.
Typically, each card contains scoring criteria that makes references to the year the scoring cards are released. For example, the scoring hand will have hands containing "melds" of a one, nine, eight, and five of a certain suit. Some variations may impose a scoring limit - a maximum to the number of points for a given hand. In many cases where limits exist, there may be either multiple limits, or ways to obtain multiples of a limit.
In many cases where limits exist, the typical point translation function is exponentialwhere a constant score is assigned to points up to the first limit, and afterwards increases often doubles as further limits are reached. The Taiwanese system does not employ scoring limits. A scoring limit may be more of a gambling incentive: Many variations may also impose penalties for discards that are considered to be "high risk" when the size of the wall is winding down.
If a player wins from a high-risk discard, or goes out self drawn after claiming a high risk discard, the player s who made the high risk discard s have to pay for the winners points, and the other players are off the hook. A discard is links risky if there were enough open melds to william hill new brighton the fact that said discard is very likely to enable completing a limit hand before it was claimed.
Note that some rulesets always make the discarder pay anyway. In this case, going out self drawn after claiming a risky discard will trigger the penalty. The intent of these rules is to punish the player who foolishly enabled the completion of the limit hand when they should have known better.
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